Jo
Skunk
Forest Ranger
Posts: 2,027
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Post by Jo on Jan 11, 2021 18:07:12 GMT
Lost in a frozen wasteland and split up from your partner inside an abandoned castle, the only possession you have left is a walkie-talkie with a familiar voice on the other end. Can the two of you find your way out in time?
Note: This game requires both players to have a working PC-compatible microphone.
We Were Here is the free pilot episode in a series of cooperative standalone puzzle adventures. Two players are trapped inside an abandoned castle, with Player One confined to a small secluded part of the castle as Player Two roams the halls trying to find Player One. Every room challenges your wits and ability to communicate clearly, using only your voice.
Are you ready to find out how well you and your friends work together? If you like living on the edge, try playing it with a complete stranger!
Atmospheric thriller setting that will keep you on the edge of your seat. Overcome challenging puzzles by working together - each player has a completely different game experience. Explore intriguing environments and search for clues in a fictional castle inspired by Castle Rock, Antarctica. Inspired by games such as: Myst, Amnesia: The Dark Descent, and real-life escape rooms.
The We Were Here series Looking for more cooperative puzzling? Check out the next two parts of the series: We Were Here Too and We Were Here Together! In the latest game you can visit the expedition base camp, icy Antarctic caves and valleys, and very different new sections of Castle Rock.
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Jo
Skunk
Forest Ranger
Posts: 2,027
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Post by Jo on Jan 11, 2021 18:13:19 GMT
look & feel IslandDash is a 3D Open-world Minigame. It was created by a small group of people with passion and pride.
idea We are planning Island Dash as a "work in progress" project. In the first version the game only is a Minigame with a approximated 10-15 min gameplay time, but with every update we will implement new features that will improve the games niceness.
what to expect On your journey you are ought to collect some coconuts with your Cococollector3000 while avoiding evil crabs, Pizza-Diego by bringing him some pineapples or even catch a parrot for an old pirate. In the current version you can expect approximately 10 to 15 minutes Gameplay, but we are working hard to include new features and Minigames in further versions.
story On a lovely little Island named „Porto Parmesano“ a Tourist is sleeping at the beach. Suddenly as the Hotdog seller shouts out „Hotdogs, fresh Hotdogs!!“ the Tourist slowly awakes. As he arrives at the Hotdog stand he realises that he lost all his money. Now it is your job to collect some money for him. How many calories will he remain when he finally gets his HotDog?
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Jo
Skunk
Forest Ranger
Posts: 2,027
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Post by Jo on Jan 11, 2021 18:16:51 GMT
A free game inspired by Umberto Eco's novel and Jean-Jaques Annaud's film "The Name of the Rose", and based on the game "La abadía del crimen" by Paco Menéndez and Juan Delcán.
Don’t follow several and odd sophistical doctrines that spread pestiferous seeds – wrote Clement VI himself in the year 1346 to the masters and alumni from Paris University.
The Pontifex addressed in his letters to the doctrine of an illustrious Franciscan monk of English origin named William of Occam, who ran away several years earlier from the prison of Avignon, accused of heresy. He had been imprisoned for four years, until he could escape, and shought asylum in the court of Emperor Ludwig of Bavaria, who was at odds with Pope John XXII.
When the Emperor died, William wanted to return to the mission with his order and the church, so he traveled to Italy with his young novice to meet Bernardo Gui, who was the head of the Inquisition at that time in that region, and, ultimately, the representative of the Pope.
However we cannot know for certain whether William achieved his goal. Only the testimony left by his disciple years after the events happened, in a collection of scrolls; where those amazing and terrible events that happened during the week William and him spent in the abbey the meeting was scheduled were described.
The testimony of the story you are about to revive…
In this game you play as a Franciscan, Fray William of Occam and his young novice Adso of Melk on a quest to discover the perpetrator of a series of murders in a Benedictine abbey. The entire game is played in an isometric 3D environment, with a series of objects that has to be collected in order to successfully complete the game.
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Jo
Skunk
Forest Ranger
Posts: 2,027
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Post by Jo on Jan 11, 2021 18:20:07 GMT
Help Alien Zigloton steal an old relic on his journey to infiltrate a mysterious planet, in this challenging platformer developed and hand-animated by one person.
Mission Zigloton is a short and intense FREE experience.
A narrative-driven, single-player adventure featuring a charming and goofy cast of characters Hand-drawn animations Simple and accessible controls - simply use your jump and double jump More than 40 screens Learn to dance, hide in barrels, get set on fire and more Original soundtrack by Yogev Sitton
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Jo
Skunk
Forest Ranger
Posts: 2,027
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Post by Jo on Jan 11, 2021 18:24:25 GMT
Dawn is an atmospheric 3D platformer in which players guide a druidic creature named Ash through a beautiful environment to bring life and light back to a dead tree at the center of the world. Players must use Ash’s power to grow plants and activate objects to create paths through the environment. The world of Dawn is filled with hidden flowers off the beaten path – collect them all to unlock a secret!
Features A beautiful organic world to explore. Accessible, fluid platforming gameplay. Dynamic original soundtrack that responds to the player's progress.
About the Team Dawn was created by Brave Rabbit Games, a team of 18 students from the Guildhall at Southern Methodist University, a graduate school for game development in Plano, TX. Development took place over the course of roughly five months in the latter half of 2016, as the capstone project for Guildhall's team game curriculum. We've been learning how to make games for two years now, and we're excited to share our best project yet!
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Jo
Skunk
Forest Ranger
Posts: 2,027
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Post by Jo on Jan 11, 2021 18:29:00 GMT
Project Exhibited is a student-made game by Breda University of Applied Sciences.
In Project Exhibited, a thrilling first-person action-stealth game, you play as Dana, the inventor thief. You have been tasked to steal from a private art collection in a mysterious palazzo.
You put your mastery of stealth to the test in a tense mission. Armed with an arsenal of advanced gadgets, you dodge security systems, outsmart the guards and make some interesting discoveries. There might be more to these artifacts than meets the eye…
Open-Ended Level Design We offer freedom of choice with our open-ended level design that allows you to complete the level how you want. Choose your own path through the palazzo and past the guards.
Dynamic Score System We measure your success through a dynamic score system. Were you aggressive, or super sneaky? Did you disable all security? You can even compete with other players for the high scores!
Intelligent Guards Our guards and security systems will react to your actions. They cooperate and will scout for you when they see you. Analyze their routines and maybe you can outsmart them.
Unique Gadget System You are an inventor, so obviously you crafted some gadgets. Use them to outplay the guards, knock them out, distract them, short-circuit electronics and plan your path!
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Jo
Skunk
Forest Ranger
Posts: 2,027
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Post by Jo on Jan 11, 2021 18:34:35 GMT
Estranged tells the story of a lone fisherman, whose ship is stranded on a mysterious island during a violent storm.
Explore the rich environments and meet the curious inhabitants of the island as you find a way back to the mainland. Face both danger and intrigue in this perilous adventure, where you will soon find that not everything is as normal as it seems.
Features Original Gameplay and Story - The game features around an hour of story driven gameplay. It includes a completely original cast, with a carefully crafted script to bring the Estranged world to life.
Amazing Graphics - Estranged is built on the same engine Half-Life 2 runs, with some additional features. We have extended the dynamic lighting system to allow us to illuminate our levels in a realistic manner, and have included effects such as film grain and lens flare to help create the atmosphere for the game.
Original Soundtrack - The soundtrack was written especially for Estranged, and was designed alongside the game's levels. The music matches gameplay, and helps to bring together the atmosphere in Estranged to bring the story to life.
Please note: This game uses some assets from Half-Life: 2. The two worlds are unrelated, and Estranged is not associated with the Half-Life franchise or Valve Corporation.
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Jo
Skunk
Forest Ranger
Posts: 2,027
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Post by Jo on Jan 11, 2021 18:39:53 GMT
The Indifferent Wonder of an Edible Place is a short, interactive tale about a building eater consuming a tower on the edge of the town of Matsyapura. Using a blend of descriptive text and surrealist visuals it is our attempt to ponder the violence of erasure and the profound grief of having to survive on the margins of history.
In 1960 when the state of Bombay split like an egg on the jagged edge of the Western Ghats and formed the territories of Gujarat and Maharashtra, the town of Matsyapura was abandoned by government decree - to make it easier to draw a clean border between the new states.
Mir UmarHassan, the fabled Gujarati poet, lamented this willful and violent erasure of an ancient town and in a delightful satirical poem titled : The Building Eaters of Matsyapur, he wrote about the vapid consumption of a place and the creation of a populace that is devoid of the flavors of their individual and munificent past.
With recent cause to recollect the horror of the demolition of Babri Masjid in Ayodhya, and in solidarity with the protests against the draconian actions of our government - we are revisiting UmarHassan's original poem.
Created with support from Phoenix, Leicester. A site-specific variant of the game was displayed at Phoenix, Leicester. And at the Video Game Art Gallery in Chicago.
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Jo
Skunk
Forest Ranger
Posts: 2,027
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Post by Jo on Jan 11, 2021 18:54:39 GMT
After being brutally abducted from his village in the wasteland, his village obliterated, and his kinfolk butchered, Robert Foster escapes a helicopter crash and finds himself alone save for the circuit board of his best friend, Joey, the AI he built as a child. Foster soon resurrects Joey and together they find themselves in Union City, where oppressed citizens live and work in soaring tower blocks, under the strict control of a brutal, fascist, AI dictatorship – whilst the corrupt, covetous and rich live below, shielded from the choking pollution.
In the melting pot of Union City, a not so impossible future, mankind’s worse nightmares are waiting to emerge from beneath the steel sky. It's Man against Man. Man against Machine. Man against Time.
Strangers in a strange land, Foster and Joey must survive long enough to discover the sinister truth behind his abduction - why they specifically came for him - and defeat the evil before it’s too late. It’s a terrifying threat that only you can liberate… Maybe.
Featuring Revolution's Software innovative Virtual Theatre system, Beneath a Steel Sky is a gripping cyberpunk science fiction point and click adventure game. Art directed by award-winning comic book artist Dave Gibbons (Watchmen), Beneath a Steel Sky is widely considered as one of the best point and click adventures ever written.
Mature Content Description The developers describe the content like this: Infrequent cartoon violence Use of tobacco
Note: This is the complete original game. Also available for FREE at GOG
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Jo
Skunk
Forest Ranger
Posts: 2,027
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Post by Jo on Jan 11, 2021 19:01:56 GMT
You wake up in an abandoned space station. Alone. GO.
Who: You. Just you. All by yourself. What: You're trying to find a way out. When: Depends on who you ask. Where: An abandoned space station. Why: Be honest – do we ever know why? How: Find clues. Solve a puzzle. Get scared. Get out.
We Went Back is roughly a 30-50 minute experience. Here's what we love about it: Dynamically Changing Environments
You can experience multiple changes within the space station's environment. The devil is in the details.
Escape Room Style Gameplay Love escape rooms? So do we! There are clues to find and a puzzle to solve. The environment holds the key. 70's Inspired Retro-Futuristic Art Style
Everything is influenced by that old-school space aesthetic we all love, from each poster all the way down to the teensiest decal.
There's a Rat We have a rat. No, you cannot pet him but he’s loved nonetheless.
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Jo
Skunk
Forest Ranger
Posts: 2,027
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Post by Jo on Jan 11, 2021 19:10:04 GMT
The first thing you need to know is that ghosts are real. The rest, you can only learn on your own.
Follow three stories set in a world where the dead linger, and things far worse wait beyond the veil.
The Phantom Ice Cream Truck Follow a denizen of the border between life and dead as he answers the call to rescue a missing child.
Perceptions of the Dead Tyrone has made it his business to solve the troubles of those afflicted by the undead, but what seems like a case of a benign haunting may find him risking more than his life, but his very soul.
Live with Jill Count Jill has had moderate success as a streamer, and to mix things up, this Halloween she is going to life-stream a visit to a haunted hospital. The twist? It's actually haunted.
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pennmom
Bear
Chief Ranger
[TI0] IT'S FIVE O'CLOCK AND ALL'S WELL
Posts: 16,590
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Post by pennmom on Jan 11, 2021 23:50:30 GMT
Jo, awesome work Jo! I think I have We were Here is on my wishlist, I'm going to go check that out now as well as Estranged and We Went Back
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Jo
Skunk
Forest Ranger
Posts: 2,027
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Post by Jo on Jan 12, 2021 1:06:17 GMT
Well, that was weird! When I posted I was having a problem with the banner for Perceptions of the Dead. I couldn't get it to post and then when I come back there are four of them. Don't know if it was Proboards, Postimage or my computer or ghosts of games past. pennmom,Pick up Beneath a Steel Sky, too. It's a classic.
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joybelle
Rabbit
Park Ranger
Posts: 1,692
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Post by joybelle on Jan 12, 2021 5:23:36 GMT
Things are bit glitchy for me on my posts too Jo , if I save changes after editing a post...it doesnt look like it has...but if I go back to 'recent threads' and look at the post..it has worked? This only started last night. (its like my 'reactions' problems) Did you try to post 4 times?..and they all actually worked but you couldn't see? Just guessing around and reporting in.
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Jo
Skunk
Forest Ranger
Posts: 2,027
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Post by Jo on Jan 12, 2021 14:49:40 GMT
joybelle, I did try to post it at least four times. I always go back through my posts to check for glaring errors before I close out the thread and it was fine then.It was easy enough to delete the extra banners so I won't worry about it unless it continues or becomes a wide spread problem. I am having an occasional issue with my mouse so that might be it.
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Jo
Skunk
Forest Ranger
Posts: 2,027
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Post by Jo on Jan 12, 2021 19:41:16 GMT
Almost My Floor: Prologue is the first chapter of an upcoming horror-themed point'n'click adventure, it's include start three locations and 40 minutes of first glimpse into the events of the story.
This is a story of a long way back home. A usual evening turned out to be a dreadful adventure that's one can't simply get out of. An infinite maze of floors and stairways will not let its prey escape unscathed. All that dwells inside exists between fiction and the reality. It is time to face the monsters of your subconsciousness, meet the other house residents and determine their fate. But the most important thing is to escape the depths of terror... and try to remain sane afterwards.
Features: Classic horror-themed 2D-adventure Player's choices influence the story and its ending Detailed locations and characters drawn in comic book artstyle Interesting puzzles that will keep you thinking for a short while Death awaits at every corner Monsters will keep living on in your nightmares
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Jo
Skunk
Forest Ranger
Posts: 2,027
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Post by Jo on Jan 12, 2021 19:45:42 GMT
All aboard the fun and addicting Tornado! Enjoy a rail-shooter style arcade game where you play as the courageous paper airplane. Tossed by a young child with a wild imagination, the paper airplane soars towards adventure! Discover new worlds, from beautiful canyons to a mysterious underwater realm. Gather powerups hidden across each level, each one enhancing your abilities to prepare you for the ultimate fight against the Tornado. Can you survive through each of the Tornado’s trials? Or will you fall and get back up again!
Tornado was made by passionate college students who wanted something to enjoy in their time off. ‘Gummi Space Jam’ proudly presents a new take at addicting yet relaxing arcade games. Enjoy the wonderfully crafted compositions by Muscape Studios. Take a break from all your stresses and download our fun and free game!
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Jo
Skunk
Forest Ranger
Posts: 2,027
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Post by Jo on Jan 12, 2021 19:48:17 GMT
MONOLIGHT is 2D plat-former puzzle adventure game. You need to start a journey in other to save the last blac. You only have a tiny lantern. but, if you find the right way in the maze, you can approach the top of cattle at the end of the world. while you go through the banish world, you can meet so many other things and hear stories about the history of war. Figure out true and save the last blac.
comment of the developer: This game is two university students' practice project. So, the game can have some incomplete components and can have a slow update. Just thanks for playing.
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Jo
Skunk
Forest Ranger
Posts: 2,027
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Post by Jo on Jan 12, 2021 19:54:06 GMT
“Under what?” is a short but very capacious story-tale about an old fisherman who suddenly faced the surface of the water. In this story there will be no dragons, the battle of good and evil, and other boring nonsense. But there will be some bad jokes and extraordinary characters.
This visual novel is absolutely free (so if you think to sell it to someone, do not forget to share the earnings). It doesn’t require on-time spell casting and late game artefacts. It is recommended in a relaxed atmosphere with a cup of tea.
I would call this project an interactive comic rather than a visual novel or game. I spent much more time on development than I thought. I hope you will enjoy it!
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Jo
Skunk
Forest Ranger
Posts: 2,027
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Post by Jo on Jan 12, 2021 19:59:09 GMT
(Video will open in a separate browser tab.)
The Navigator is a 2D puzzle-platformer where the player assumes control of a young boy travelling the high seas. The mysterious world around him is filled with floating rocks that have various celestial properties, and the player must the boy align these celestial rocks to lead him onwards on his journey.
Some of the features to expect from the game includes: -Climb to and from floating celestial rocks -Rearrange the stars in order to solve clever puzzles -Dive into a moody soundtrack -All handdrawn frame-by-frame graphics -Enjoyable by all ages!
The Navigator is a serene puzzle game with gorgeous hand-drawn graphics. The idea for the game concept sprang from the Pixar short film “La Luna”, focusing on creating gameplay revolving around navigating small planets with an anchor. With the of artist Sara Bøgh, the art style of the game gradually took shape, with references to Antoine de Saint-Exupéry’s "The Little Prince" and the swedish Moomins.
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