pennmom
Bear
Chief Ranger
[TI0] IT'S FIVE O'CLOCK AND ALL'S WELL
Posts: 16,576
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Post by pennmom on Apr 30, 2023 13:55:02 GMT
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smitty189
Squirrel
[TI18] "No great mind ever existed without a touch of madness" Aristotle
Posts: 1,001
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Post by smitty189 on Jun 16, 2023 21:47:48 GMT
Iam having a TERRIBLE time trying to navigate this game. I pcked up the towel at one point and now can't get it back to inventory. Gonna have to take 5 and reset my brain to figure this out
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Post by lurkercat on Jun 16, 2023 22:32:36 GMT
smitty189, Have you tried just pressing the "I" key to bring your inventory back up? When I did so, the towel just reappeared and automagically went into my hands. (Of course I needed a walkthrough to find the towel in the first place, after I'd run out of anything to do and was sick of talking to all the crazy people. Walking is a challenge - in about 5 years I should get used to using the right button to move my guy....but he'll still walk in directions I dont intend. Dont know how many times I had to redirect him from walking downstairs when all I really wanted to do was keep him on the same level he was at.
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smitty189
Squirrel
[TI18] "No great mind ever existed without a touch of madness" Aristotle
Posts: 1,001
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Post by smitty189 on Jun 16, 2023 23:38:38 GMT
OK so I think I've got the major gist of this. It's really creepy. Just met the kids
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Post by lurkercat on Jun 16, 2023 23:44:52 GMT
Ummm, having mastered accessing my inventory, I later found myself needing to DROP an inventory item since while I held it the game would not let me talk to people, examine other things, or pick up anything else. Nothing I tried worked to drop the inventory item...except clicking on my character. Once I did that, the inventory item went back to the inventory & I could resume other normal operations.
Also, I tried doing a "Shift S" as the manual told me to do a quick save. Nothing appeared to happen at that point so I dont know if that really works. I did find that hitting ESC and choosing Save did work and gave me a choice of 24 save slots. Duh, but after choosing one of them, I was flummoxed as to how to leave the save screen and either return to the game, choose other menu options, etc. Turned out I needed to move my cursor to "Main Menu" again to get out of the Save option. Not sure if that was required or was the only way, but that's what worked for me.
And I sure hope I was not supposed to be keeping track of all the children in Genet so I could later get back to specific ones. Wasnt till I talked to a dozen or so of them that I wondered whether I should have been keeping track. Happily when I needed to talk to Dennis again, it had only been a few minutes since I'd last chatted with him so I remembered who he was. Not sure if I'll need to get back to any of the other children or remember/use their interrelatonships.
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Post by lurkercat on Jun 16, 2023 23:49:45 GMT
I'm liking this game in spite of the odd mechanics and all the conversations (which I normally hate). It's creepy & really pulls you in to figure out what the story is.
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smitty189
Squirrel
[TI18] "No great mind ever existed without a touch of madness" Aristotle
Posts: 1,001
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Post by smitty189 on Jun 17, 2023 16:55:02 GMT
OMG can't wait to meet Mother
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Jo
Skunk
Forest Ranger
Posts: 2,024
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Post by Jo on Jun 17, 2023 17:52:29 GMT
I don't know if this has any info you haven't already figured out but nevertheless, here it is:
MOVEMENT: it is achieved by holding the right mouse button. Move the arrow to change the character's direction. INTERACTION: click on any key item with the left mouse button. According to the situation you can examine it, pick it up, activate it or even attack it with your weapon. Certain items will trigger a mini- game. INVENTORY: this is where all your items are stored. Click on yourself with the left mouse button to open it, click on a item to pick it up and on yourself again to put it back. DIALOGUE: left click on any willing character and choose the appropriate option from the box. There are three different moments in this game: exploration, interaction, combat. Of course the first two will take the lead, but in two occasions you will be required to fight an enemy. Pay attention to the cursor's shape: MAGNIFIER: if it's still, no interaction can take place; on the other hand it will roll back and forth if it's over a hot spot. HAND: it means you can activate or take the item (duh). MOUTH: talks to the selected NPC (Non Playable Character). ITEM: the cursor takes the shape of any item you select from your inventory. If it begins shining, it means you can use it on that interaction point, but you're not guaranteed a result. Now comes fighting: whenever you enter one of these phases, your character will embrace his/her/its weapon and you will hear an heartbeat in the background. This is your "health meter", the faster your heart beats, the closer you are to dying. To attack, simply click on the enemy, but beware of its attacks!
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smitty189
Squirrel
[TI18] "No great mind ever existed without a touch of madness" Aristotle
Posts: 1,001
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Post by smitty189 on Jun 17, 2023 18:46:14 GMT
This is not Linus's pumpkin patch. Sadly I must clean the bathroom which is less pleasant than Mother
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Post by lurkercat on Jun 17, 2023 20:25:40 GMT
Grrrr, parts of this game are way too precise in where they want placements. Knew exactly where I wanted to use my crowbar, but the game kept rejecting me till I placed it right where IT wanted it, not the (seemingly) equivalent places I wanted to use it. Found some parents - ewwww!
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Post by lurkercat on Jun 17, 2023 21:45:13 GMT
"Mother is good. Mother is the way. She protects us from the meat that would harm us. The meat must be destroyed so the seedlings can grown". Must be true - EVERYBODY tells me so!!
"Save" seems decidedly odd. It's never clear if it actually does a save or not & frequently leaves me in an odd state where nothing I do seems to let me complete the process "normally". I'm on pins & needles till next time I return to see if it REALLY saved where I was.
Phew, so glad "battles" dont lose my progress when I die, so that I dont need to re-defeat whatever enemies I've already killed along the path to total victory. Though given how hard I still find movement to be, it is a nuisance that it returns me to the "start" of the battle so I've still got to progress through regions I've already cleared (though thank heavens it remembers I've cleared them). Tried saving just before the next battle so I didnt need to walk through the cleared areas again, but that's when it started messing with my ability to save (and on one attempt wiped out my previous save & renamed it to "empty"). Sheesh. Still a really good game though, imho.
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Jo
Skunk
Forest Ranger
Posts: 2,024
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Post by Jo on Jun 17, 2023 23:52:58 GMT
Just an odd bit of background, explanation and location of each character compiled by MMoogle. (Listed alphabetically, not in order of appearance.And I did fix some typos in the original text.)
Characters: *Antonio Baldini- He is the man at your feet at the beginning of the "Circus Of Fools" Episode. He is the owner of the Baldini Brothers Amazing Traveling Circus. When you tell him you have no money, he gives
you a pass to play the Squid Squash Game.
*Arthur Patrick- He is the old man you find trapped in one of the sliding body holds (#005) in the morgue of the "Morgue And Cemetery" Episode once you turn the heat on. He had been taking a nap in the courtyard- and then he was taken to some strange laboratory. Doctor Morgan was there and said that Arthur was too old for his purposes- Morgan was holding a human head! They must have thought that Arthur was dead when he fainted- the next thing he remembers is waking up in the
drawer. Morgan was yelling about a patient escaping.
*Billy- The child with two mouths. He should be the first child you speak to in the "Innocent Abandoned" Episode. He tells you that "Mother" doesn't allow them to talk to strangers, and "Mother" only talks to children. He likes to tell disgusting stories- he tells you one: He used to have a goldfish named Max, that was until his cat ate it. The cat pooped orange for a week. "Mother", according to him, is going to make him handysome, he notes your bandages and wonders if
"Mother" is going to make you handysome too. He plays Tic-Tac-Toe.
*Bruce Chambers- One of the other orderlies in the "Courtyard And Chapel" Episode. He is the guy to the left of the square fountain- he tells you
that you took one of the nurse's car on a joyride.
*Carl Rice- He is the Squid Squash Game Operator in the "Circus Of Fools" Episode. He likes to be called Ishmael! He is reading Moby Dick
(obviously!)
*Carol- She can be found in the "Innocent Abandoned" Episode. She is
Dennis' Secret Weapon. She just happens to be dead and buried.
*Centeotl- He is one of the fallen warriors in the "Lost Village" Episode. He was the fierce warrior of the Shaven Head Otonmis- they were savage destroyers. He was younger that Tepictoc but younger than
Huitzilop.
*Chalchihut- The fisherman's (Tepictoc) widow in the "Lost Village" Episode. She tells you that Tepictoc spent much time at the Water Temple- Quetzalcoatl called down a wave to destroy the Water Temple, it
still stands but it is flooded with water.
*Chit-Tok- Found in the "Hive" Episode. He is the drone that will eventually (With some trickery) upgrade your ID Harness so that you may complete the Episode. His job is to integrate cybernetic enhancements
to the flesh (that's what he tells you).
*Coatlicue- The Stone Mason's daughter in the "Lost Village" Episode.
She tells you about the gongs in the Temple you rescue her in.
*Collin O'Leary- The father of Sean O'Leary and husband of Martha O'Leary in the "Circus Of Fools" Episode. He tells you that the flood was caused when the Prospect Dam burst- it was in need of repair. And
that the squid had grown to 3 times it's normal size.
*Crag- The hooded woman's friend that is in the fountain in the "Courtyard And Chapel" Episode. He used to visit the hooded woman on
sunny days.
*Dennis O'Toole- Found in the "Innocent Abandoned" Episode. He seems to be the leader of the children here. He will challenge you to a game of Hide and Seek- but you'll have to find his Secret Weapon to win- he says that makes them the best at Hide And Seek. His father was the Pastor in this town and his brother is the Fishing Boy, Timmothy. He tells you to watch your step- "Mother" took care of all of the adults.
The prize for winning the game is the key to the General Store.
*Derek- His is the boy sitting in front of the tombstone with the blue cross on it in the "innocent Abandoned" Episode. Derek looks like a
baby and says that Dennis tells them to be in the cemetery.
*Diane- Max and Sarah's mother. She can be found in the "Mansion"
Episode.
*Doctor Morgan- He is the person that seems responsible for your mental decline. You apparently used to work with him, and learned too much and refused to see his side of things. He is trying to find a cure for the mental decline of the elderly using bizarre methods- even murder! He has developed something called the "Hope Drug" that should cure mental decline. But you later find out that you worked with the doctor, and had developed a cure of your own. The "kind" doctor can't let you release your cure- it would destroy his cure. He is greedy, and to keep
his cure popular- he must keep you quiet.
*Don- He can be found in the Tower Cells Episode, near the man banging his head to the left of the angel statue. Don hears voices and wonders if you are a spirit. The spirits are fallen warriors that demand vengeance for the fallen temples. This is your first real exposure to talk of Doctor Morgan. He tells you that Dr. Morgan tells him that only
lucky people are here- and that you must be lucky!
*Eileen Daily- She is the little girl sitting on the bench in the cemetery in the "Innocent Abandoned" Episode- she has roots for legs. Dennis is their leader according to her, and he likes to play hide and seek here. She likes to plant pumpkins and had beaten Jessie 7 times at
Tic-Tac-Toe.
*Evelyn- Skippy's wife in the "Courtyard And Chapel" Episode. You don't
actually see her, he just speaks of her.
*Flipper- The stinky clown to the left of Simon in the "Circus Of Fools" Episode. The only prop he has is a fish- the audience used to give him
props- but now their is no audience.
*Geraldo- Inferno's husband in the "Circus Of Fools" Episode. He and some others from the circus had been trying to reach the other island when they were attacked by the squid- he and the others never made it back. Geraldo wanted he and Inferno to live in the mansion on the other
island.
*Gravin- The "Handsome Cyclops" found in the "Hive" Episode. In different points in this level, he helps you out. He tells you about who you are. He is a member of a team sent to study the hive- lead by
Gromna.
*Grella- She is the cyclops/bug on the 3rd level of the Queen's Chamber of the "Hive" Episode. She seems to know you. She is from the research team lead by Gromna. Once the research team was captured the Queen was set to execute all of them. But Gromna convinced her not to. Gromna performed surgeries on the team- he wants to live forever and has realized that the insectoids have a higher metabolism. So his plan so that he may live forever is to merge the two species- cyclops and insectoid- and then use cybernetics to achieve immortality. She tells you that the "merger" of the two species has made her loyal to the Queen (the bug part is always loyal to the Queen)- and that one terrible side effect of the "merger" is dementia- all of the "merged" beings go mad. She tends to the Clones- she tries to make their short lives less
painful. Once they near then end they are sent to the furnace.
*Grimwall- One of Max's other alter egos. Here you are a cyclops. You seem to have lost your memory. But Gravin tells you of who you are. You Grimwall are the hero of the War Of The One- theirs was a war against
the insectoids. You destroyed nearly 1/3 of the enemy troops yourself.
*Gritza- She is the female bug/cyclops at the entrance to the Queen's Chamber in the "Hive" Episode. She was a member of Gromna's team to study the hive. She is unhappy being half bug and half cyclops- she says that she is a freak. She also tells you that Gromna wants to be immortal and that the insectoids are the answer. Her job is to tend the
young ones for the Queen- the beings in the bottles are children.
*Gromna- Found in the "Hive" Episode.
*Grundle- He is the male bug/cyclops on level 2 of the Queen's Chamber of the "Hive" Episode. He was part of Gromna's research team. They were sent by the Council Of Peace. He tells you that the insectoids plan to attack the city during the signing of the Peace Treaty between the cyclops and the insectoids. Gromna did this to the cyclops ("merged" them) so that they could not run away and warn them. His job
is to feed the clones- they are food for the Queen.
*Huitzilop- The is one of the fallen warriors in the "Lost Village" Episode. He is the bearer of war- son of Tezacoatl, younger brother of
Mixacoatl. He is shamed because he couldn't defeat one man.
*Inferno- Found in the "Circus Of Fools" Episode. She is a Fire Breather, and will teach you the art of it once you bring her some Rubbing Alcohol. Her real name is Jennifer Lang. She tells you that you are like the daughter she always wanted- but she and her husband never got the chance to start a family. Her husband (Geraldo) and some of the other performers were trying to reach the other island- but they
never made it. The squid got them- he never came back for her.
*Jessie Hatcher- The girl next to Billy with the deformed hands and face in the "Innocent Abandoned" Episode. She is the self proclaimed Tic- Tac-Toe Champion. She tells you that they can't talk about their parents- or they will get put in the patch. The patch is bad she tells, only bad kids like go there, like Maria. Jessie tells you that "Mother" did this to her face, and she looks beautiful. If you beat her (which isn't all that hard) at Tic-Tac-Toe, she will tell you she let you win because you're new in town- but girls are smarter than boys.
The only people to have beaten her are her best friends: Meg and Eileen.
*John Whitefoot- He is the orderly to the right of the square fountain in the "Courtyard And Chapel" Episode. He gives you quite a bit of information. He tells you that they had to evacuate the Tower Cells because of the explosion, so they brought you here. The generator was supposed to be repaired, but they got to it too late. All of the other patients died- you were the only one that survived. 15 or so died up in the Tower Cells- there were two explosions. He thinks that you survived because your mind couldn't handle the thought of leaving all of those people behind to die- so you created a world in your mind. When you felt it was safe to return- you came back and were alive. His theory is that the town represented the Tower Cells, the children represented the patients that couldn't be saved, and the parents represented the authority figures that weren't around to help. The guards couldn't get
to the Tower cells after the second explosion.
*Lady Ivanna- She is the Fortune Teller near the exit of the Fun House in the "Circus Of Fools" Episode. She tells you that you are far from home and not who you appear to be. You are easily three times of the
age you look.
*Laughin' Larry- He is the clown with the megaphone near the exit of the Fun House of the "Circus Of Fools" Episode. He calls you a leprechaun. He also tells you that the food is running out, they might have about enough for one more month. But if the squid continues to eat all of the fish, to quote him, "We're screwed". He tells you that the squid eats
them (humans) alive.
*Lefty- He is the juggler in the "Circus Of Fools" Episode. He tells you that he can juggle anything- but lately he has been bored. Give him
the Bowling Pin and he will give you a ball in return.
*Lenny- He can be found in the Tower Cells Episode. When you ask Lenny where you are, he says that you are in his house, in his room. He is here because he has been bad. He ate some Pumpkin Pie. And that was bad because it came from the Pumpkin Patch (Hmmm... Now that's strange... Where else do pumpkins come from?) He tells you that
everyone is gone- Mother made them all go away- she sent them to school.
*Lumpy- Found in the "Innocent Abandoned" Episode. He will come and take Carol from you once you dig her up and he will put her in a wagon.
He is the chubby boy next to the mausoleum. His real name is Larry.
*Malus Ioensis- This is the tree's name in the "Morgue And Cemetery" Episode. It tells you that it is the protector of the grove and guardian of the light. The light is housed in the hearts of warriors. The grove needs to be protected from greed, pride, and evil- these aspects of humanity threaten all. Only one may pass by him- the creator. Only the name of the creator will make the tree move from it's
place. The creator is Paul Starke- he planted the tree's seed.
*Marcus Williams- He is the boy next to the shed in the cemetery in the "Innocent Abandoned" Episode. He likes toy boats. And he tells you that "Mother" is going to make him into a Lily Pad so that he can be
with his boats.
*Maria Santiago- Found in the "Innocent Abandoned" Episode. She is a young girl that was punished by "Mother". Once you defeat "Mother", she will lead you through the portal to the next level. She is on the other side of the broken bridge, near the pumpkin patch. She has no eyes and is part worm. She tells you that there is no town anymore- things were fine until "Mother" came. She was curious about where the adults went- to punish her, the other children (upon "Mother's" request) dragged her into the Pumpkin Patch. She was told that she had to be punished- to be taught a lesson. When she was put in the Patch, the birds pecked out her eyes. She also tells you that God was mad about the Pumpkins and that God would punish them for taking advantage of the land. "Mother" told them that the Comet was a sign of her coming. At the end of your
talk- "Mother" takes control of Maria and speaks through her.
*Martha O'Leary- The mother of Sean O'Leary in the "Circus Of Fools" Episode. She thinks that everyone is a sinner- especially the circus folk. Beelzebub have the ability to change form- she thinks that you
are one. She also thinks that you are in league with the squid monster.
*Martin- He can be found in the "Tower Cells" Episode. He is wondering, when you first speak to him, how you can stand all of the buzzing. When you ask where you are- he tells you the Nut House, Loony Bin, Funny Farm... And that the bugs are driving him crazy. He tells you that Doctor Morgan will find their hive and squash them all. Doctor Morgan is an exterminator according to Martin. Doc Morgan gets rid of them, but the always come back. He also lets you in on the reason why
everyone left- when the alarm sounded, they all went.
*Marty Johns- He is the boy sitting on the porch behind where you get "Spring Pig" in the "Innocent Abandoned" Episode. His face looks like
it is melting. He relates that he has a cousin named Max.
*Max- This is you. The character you really are when you haven't been
switched into one of your other forms (Sarah, Cyclops, Aztec Warrior).
*Meeno Geno- The Strong Man in the "Circus Of Fools" Episode. He tells you that he has really let himself go since the flood. He is the one writing the love poems to Inferno- he wants to tell her how he feels but
can't. You tell him to get a tattoo to prove his feelings.
*Meggan Johns- She is the little girl to the left of the entrance (on the sidewalk) that has 2 peg legs and is jumping rope in the "Innocent Abandoned" Episode. The kids all call her "peg legs". She tells you what all of the other children tell you- they are not allowed to talk
about the adults.
*Mixcoatl- He is one of the fallen warriors in the "Lost Village" Episode. He is the eldest war chief, the elder brother of Huitzilop. He is the eldest warrior- leader of the clan. He tells toy that he has
no honor- he failed the village- he was defeated by one man.
*"Mother"- The boss of the "Innocent Abandoned" Episode. She is mutating the children here in the name of love- so she says. She thought she had weeded out "your kind" (the adults) before sleep overtook her. She is amazed that you made it to her at all. She is more of a mother to the "seedlings" (children) than the adults were. She says the children's bodies are inferior to hold their spirits. The children were in danger she continues- that Jeddah and the Preacher showed her how evil your kind are. She tells you that Jeddah preyed upon his own child- Carol, and that the town turned a deaf ear to the plight of poor Carol. The town ignoring Carol- causes her death. Carol was "Mother's" favorite- Carol talked to her and her voice was like music. The Preacher told the town that Carol was in no danger and Carol died. "Mother" spared the children because they are still somewhat innocent. She says that when they are transformed into plants they will
remain with her forever- and that is their salvation.
*Norman- He can be found praying in the "Courtyard And Chapel" Episode. He is in Preacher Bob's Chapel and loves all things Bob. He tells you
of the theft in the church.
*Olmec- One of your other alter egos. Change into this and you become
an Aztec Warrior.
*Oliver Tweed- He is the Fun House Operator in the "Circus Of Fools" Episode. He tells you that the clown sign is missing a nose, a kid in
the last town stole it.
*Ometoch- He is one of the fallen warriors in the "Lost Village" Episode. He was the fearless one, he fought like a wild jaguar in battle. He was new blood- young to the tribe- but not as young as Xilonen. He feels that they ran too quickly to battle- too quickly to
die.
*Ometotl- The Stone Mason's wife in the "Lost Village" Episode. Her husband became the chieftain after the defeat of the warriors. Her husband, Taloc, had been praying at the Jaguar Temple when Quetzalcoatl attacked. Quetzalcoatl was supposed to be King of the people- but sought to destroy them all with black magic. Quetzalcoatl's attack caused the death of her daughter, Coatlicue- she was caught under the wall to the village when it collapsed. But Ometotl believes her to still
be alive.
*Paul Starke- It is his name that can be found on the unreadable tombstone in the "Morgue and Cemetery" Episode. He planted the talking
tree in the cemetery.
*Preacher Bob- He can be found in the "Courtyard And Chapel" Episode in his chapel. He tells you that his Cross has been taken. Once you return it to him, he will reward you with a broom. He preaches to a wooden congregation- but he tells you that they are not wooden, they are
just deep in prayer.
*Pretzool- The bendy man in the Freak Show of the "Circus Of Fools"
Episode.
*Quetzalcoatl- The being that was to have been King in the "Lost Village" Episode. He destroys the village instead of leading it. He
gets his power from the Death Mask.
*Sarah- One of your alter egos. You change into her in the "Circus Of
Fools" , "Mansion", and "Gauntlet" Episodes. She really is your sister.
*Sean O'Leary- The little boy that is sitting near his parents near the circus in the "Circus Of Fools" Episode. He says that his mother told him that the circus brought the flood with their sinning ways. He says that there used to be more families here but they disappeared- a monster did it- a squid thing. His father says that it is just a matter of time
before it eats them all.
*Simon- This is Trixie's brother in the "Circus Of Fools" Episode. He is sitting in the middle- Trixie is throwing pies at him. He tells you
that Trixie got meaner after her dog died.
*Skippy- He is the man in the tutu in the "Courtyard And Chapel"
Episode. He says that your head looks like a Q-Tip.
*Stan Dumbrowski- One of the orderlies (guards) in the "Courtyard And
Chapel" Episode. He's dressed in white and is a bully.
*Steve- He is Max and Sarah's father. He can be seen in the "Mansion"
Episode.
*Strong Man- He can be found in the "Circus Of Fools" Episode. He writes poetry and is in love with Inferno, the Fire Breather. Upon your
advise, he will get a tattoo of Inferno's name to prove his love to her.
*Stuart Limpkin- He is the Oddities Keeper in the "Circus Of Fools" Episode. He was the one that brought Iggy, the squid to the circus- but
Iggy escaped.
*Taloc- The Stone Mason in the "Lost Village" Episode. He is a stone mason like his father before him. He was praying at the Jaguar Temple at the time of Quetzalcoatl's attack. When the rest of the warriors fell- he became chieftain. He is the husband of Ometotl and the father of Coatlicue. He tells you that your arrival is too late- he prayed for you to come and now you come: after the fall of the warriors and the
death of his daughter.
*Tepictoc- The ghostly guardian of the Totem of the Wind Temple. He can be found in the "Lost Village" Episode. He was a fisherman, husband and a warrior. He stands where he fell- at the base of the temple of wind. He will protect it even in death. He says that you lie about who you are- and asks that you get a necklace to his wife. He tells you that he
is young, but not as young as Ometoch.
*Teteo- She is the old woman (the Oracle) who summoned you in the "Lost Village" Episode. She tells you that Quetzalcoatl is summoning his magic to kill all of the villagers. Quetzalcoatl wants to destroy all of the temples. Quetzalcoatl slaughtered the Shaven Head Otonmi Warriors, their shades roam the village. Quetzalcoatl's magic keeps them
here.
*Tezacatl- He is the Witch Doctor in the "Lost Village" Episode. He plans to fight Quetzalcoatl on his own. When you meet him, he tells you that he is the village's last hope. He asks you to get the Pod Of Might for him. He needs the seeds inside to fisish the spell he is working on. He tells you of the Rite Of The Warrior ceremony. This ceremony will make you immune to the elements. He hopes with the spell he is working on, that he may anger Quetzalcoatl enough to detract him so that you may defeat him. The spell he is preparing is called Spirit Fire. He also tells you that Quetzalcoatl seeks to destroy the totems-
he fears them because the possess the purity of the Gods.
*The "King"- The man near the entrance to the "Courtyard and Chapel" Episode, wearing bear slippers thinks he's Elvis! He says he faked his death to sober up. These people here, he tells you, aren't patients,
they are his fans!
*The Man With The Fish- The man sitting outside of Doctor Morgan's
office in the "Courtyard And Chapel" Episode.
*Timbrrr- The Dog/Man in the Freak Show of the "Circus Of Fools"
Episode. He wants you to release him so he can get bones.
*Timmothy O'Toole- He is the boy that is fishing by the crashed car in the "Innocent Abandoned" Episode. He tells you that God made the parents go away and that "Mother" was sent to care for them because they are God's Special Children. "Mother" was sent to save them from the disease- the disease of meat. He only goes to town for Mass because his brother, Dennis, is mean to him. He used to go to Mass, but the bell to the church calling him to Mass hasn't rung in a long time. The Reverend O'Toole was Timmothy and Dennis' father. "Mother" tells Timmothy that
he will turn him into a Lily Pad so that he can be with the fish.
*Trixie- She is the nasty female clown on the right in the tent of the "Circus Of Fools" Episode. She tells you that she likes to throw pies
at her brother. The Squid Monster ate her dog, Mr. Poopers.
*Vera- The woman licking her lips near the fountain in the "Courtyard And Chapel" Episode. She says that her name sounds nice, she ate her husband with carrots and rice (I like this woman! Heee, just kidding). She likes to rhyme. Then she tells you that the patients here would be
yummy in her tummy.
*Wilbur Smith- The Tattoo Man in the "Circus Of Fools" Episode. He's
very mean.
*Xilonen- One of the fallen warriors in the "Lost Village" Episode. He is the youngest warrior of the clan. This battle is his first and last-
he was fierce , but died just like the rest. He is cursed for eternity.
*Zippy- He is the fortune telling clown on the beach in the "Circus Of
Fools" Episode. He tells you that the fates are against you- your demise is pending.
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Post by lurkercat on Jun 19, 2023 22:00:00 GMT
Aarrggghhh! I HATE some of the mechanics of this game and the invisibility of some of the objects. Found myself totally stuck after finding all the hide-and-seek children (except Carol) & nothing I did allowed me to progress. Consulted a walkthrough & it told me I needed a shovel and just where to find it. But I went there, tried multiple times to see a shovel and/or pick it up. Nothing. Nada. A grasping hand, but wouldnt let me pick up anything. Tried again & again. Came here to beg smitty189 for help. Then, just before posting, occurred to me that perhaps I needed to use one of my inventory items to get the shovel, so went back (for the umpteenth time), prepared to try everything in my inventory (though none looked promising) and magically, with no use of my inventory and doing nothing that I hadnt tried a million times already, FINALLY the game volunteered the invisible shovel. Grrrrrrrrrrrrrr.
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smitty189
Squirrel
[TI18] "No great mind ever existed without a touch of madness" Aristotle
Posts: 1,001
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Post by smitty189 on Jun 20, 2023 17:35:13 GMT
The exacting nature of this game can be frustrating. At one point I mucked up a puzzle and had to go to a prior save and replay half of a chapter.. BUT I am hooked on the story and MUST finish (probably because of the mechanics this seems to be a REALLY LONG game
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smitty189
Squirrel
[TI18] "No great mind ever existed without a touch of madness" Aristotle
Posts: 1,001
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Post by smitty189 on Jun 20, 2023 23:31:44 GMT
This game has progressed from strange/creepy to bizarre/grotesque to da da da da da da/outer limits
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sandy
Hummingbird
Posts: 150
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Post by sandy on Jun 21, 2023 23:31:22 GMT
I played this one a couple of years ago. Once I got used to it's ugliness, I really liked it.
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Post by lurkercat on Jun 22, 2023 22:56:33 GMT
Ooooooooooooh, just barely escaped catastrophe! Was at (what I thought was) nearly the end of the Circus chapter. Hadnt done a save since before I did the pipe puzzle in the previous chapter. Circus chapter did a number of odd things. Had to try many, many times to get my oil to work on the rusty switch, having left and returned multiple times, 'cause if HOPAs have taught me nothing else, it is that "the minute you encounter rust, you're going to need oil. But no matter how many times I tried to use it, I always failed. Then magically, for no obvious reason, it suddenly worked. Then, kept having to go back and acquire more tickets (eg, didnt notice I got more at the Squid game, replayed it and lost all my tickets I'd gained. Then found some somewhere else....though again took many, many tries before I could pick them up, then used a bunch up in the Freak Show and left....not realizing I'd need more to get back in (sigh), etc.
Anyhow, after multiple misadventures, went back to the Freak Show....and suddenly the game lost my cursor!! I couldnt move, couldnt access my inventory (though I could bring it up with the I key, but couldnt grab anything), and worst of all, could not get ANY response from the Esc key, so could not save my game nor exit normally. (And feared just forcing the game to close via Windows would mean I lost ALL my progress since before doing the pipe puzzle in the previous chapter). Tried using the Windows key to temporarily switch out of the game (could do so, but cursor still awol when I went back to the game). Now desperate, tried hitting random keys on the keyboard (hey, "v" puts the game version in the top left hand corner - who knew?). NOTHING worked and my cursor remained lost. Aaarrrggghhhh!! Was about to bite the bullet & shut the game down hard...and then some random action suddenly brought my cursor back. Whew!! Ok, enough adventure for the moment. I saved and quit before anything else could go wrong. Hoping game feels better after a slight rest!
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smitty189
Squirrel
[TI18] "No great mind ever existed without a touch of madness" Aristotle
Posts: 1,001
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Post by smitty189 on Jun 22, 2023 23:25:53 GMT
Finally at Morgan's last game. This looks to be a doozy so I am going to go reset my brain. What a great storyline this has. If it hadn't been for the fact that I need to know the ending I may have given up multiple times because navigation is challenging. Even though it's taken me forever glad I stuck it out.
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Post by lurkercat on Jun 24, 2023 22:58:04 GMT
Aaarrrgghhh. This game is too clever by half. Though I am totally captured by the story, I would be enjoying it far more if (a) objects to pick up were more visible AND actually looked like what they were (eg, that trampoline sure looked like a mirror to me!); (b) applying objects was more consistent (way too many times you have to apply multiple times before it works, even though you are trying to use in the right spot...and error messages imply you are totally offbase in where you are trying to use it!); (c) the puzzles were more solvable by humans and/or at least provided some hints. I NEVER would have gotten out of the laboratory without a walkthru and while I found the "solution" to opening the inner door clever, there is NO way I ever could have figured it out myself...though might have with a tad of hintage at even the base mechanism. smitty189 , kudos if you did it on your own - I bow in homage!! On the other hand, that "solution" actually seemed to directly contradict the story on the chalkboards themselves, ie {Spoiler}The chalkboard said subjects who were too young were useless in finding the secret to insanity since the key indicators were not sufficiently developed in them to be discerned. Duh, how does this correlate to what the actual code turned out to be, since it implied the exact opposite? Nonetheless, loving the story and the voice acting & definitely need to keep on to the end.
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